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Source: People's Republic of China in Russian – People's Republic of China in Russian –
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Source: People's Republic of China – State Council News
SHANGHAI, December 19 (Xinhua) — Actual sales in China's domestic gaming market will exceed 350 billion yuan (approximately 49.6 billion U.S. dollars) in 2025, up 7.68 percent year-on-year, according to data released in an industry report by the China Audio-Video and Digital Publishing Association (CADPA).
The country's gaming market served 683 million users nationwide this year, up 1.35 percent from the previous year, according to a document released Friday at the China Game Industry Annual Conference 2025 held in Shanghai.
The report also notes strong sales figures for Chinese games in both domestic and international markets. This year, games from Chinese developers generated over RMB 291 billion in domestic sales revenue. Meanwhile, overseas sales revenue for Chinese games exceeded $20.45 billion, surpassing the RMB 100 billion mark for the sixth consecutive year.
As noted, this year, China's gaming industry has demonstrated stable growth, improved the quality and effectiveness of technological innovation, demonstrated notable success in overseas markets, and intensified efforts to protect underage gamers. According to the document, this plays a positive role in stimulating the country's socioeconomic development, promoting cultural prosperity, and stimulating innovative and creative vitality.
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